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Reader review5

A genuine pleasure to read

A superb guide. The examples are small but complete.

I have been working with quantum computing for a few years now and I still found plenty here that was new to me. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. Some of the material is available elsewhere, but rarely presented this clearly. I found myself making notes in the margins, which is always a good sign. I have already recommended it to two colleagues and will recommend it to more.

Omar JonesUniversity lecturer · Oslo, NO
Introduction to Quantum Computing and Algorithms
Reader review3

A book of two halves

Decent, but uneven. Some chapters are much stronger than others.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. The balance between theory and practice is well judged; neither side dominates. I found myself making notes in the margins, which is always a good sign. Borrow it first if you can, or at least check the table of contents carefully before buying.

Freya BellSelf-taught developer · Tokyo, JP
LaTeX Explained
Reader review4

A useful guide

I got a lot out of this, even if a few sections felt rushed.

I have been working with graphics & design for a few years now and I still found plenty here that was new to me. The code samples assume a particular environment, which took a bit of fiddling to get running properly. The author is unusually honest about where the simplifications break down, which I appreciated. Solid, and I would buy another book from this author without hesitation.

Omar AdamsResearch scientist · Tokyo, JP
Introduction to Blender Scripting in 20 Minutes: (Coffee Break Series)
Reader review4

Good, with realistic expectations

Well worth picking up if you already have the basics.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. The explanations are careful without being condescending, which is a difficult balance to strike. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. Good value for the price and worth the time it takes to work through properly.

Alex TaylorSystems engineer · Toronto, ON
Game Collision Detection: A Practical Introduction
Reader review3

Good in places

Useful in parts. Fine as a reference, less so as a cover-to-cover read.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. There is a section near the end that ties several earlier ideas together in a way I had not seen before. A couple of chapters felt like they could have been merged, but that is a minor complaint. There is a section near the end that ties several earlier ideas together in a way I had not seen before. Useful as a reference, less so as a straight read from cover to cover.

Leo BrownSoftware engineer · Vancouver, BC
7-7-7 Rule for Game Design
Reader review5

Exactly what I was looking for

The clearest explanation of algorithms I have come across.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. A couple of chapters felt like they could have been merged, but that is a minor complaint. The explanations are careful without being condescending, which is a difficult balance to strike. The book rewards careful reading. Skimming it would be a mistake. I have already recommended it to two colleagues and will recommend it to more.

Thomas ParkerData scientist · Oslo, NO
Data Structures and Algorithms: Parallel Structures, GPU Computing, and Visual Rendering with WebGPU and WGSL

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