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ANOTHER PERSPECTIVE

From the review collection

Reader review2

Not for me

Disappointing. The description oversold what is actually inside.

I came to this book already familiar with the basics, and it still had plenty to offer. A couple of chapters felt like they could have been merged, but that is a minor complaint. The author clearly knows the subject deeply and has thought hard about how to teach it. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. I would look elsewhere unless you have a specific reason to need this particular title.

Priya NelsonResearch scientist · Tokyo, JP
WebGL Graphics API in 20 Minutes (Coffee Break Series)
Reader review4

Almost excellent

Well worth picking up if you already have the basics.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The explanations are careful without being condescending, which is a difficult balance to strike. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. Four stars, and I suspect a second edition could easily push it to five.

Zoe TurnerTechnical writer · Tel Aviv, IL
Beginner's Guide to Game Animation Programming
Reader review4

Good, but not for absolute beginners

Solid and well-organised. A couple of chapters dragged a little.

This is the third book I have read on programming this year, and it is comfortably the best of them. The author clearly knows the subject deeply and has thought hard about how to teach it. There is a section near the end that ties several earlier ideas together in a way I had not seen before. Worth picking up if you already have the basics. Set realistic expectations and you will get a lot out of it.

Harry HernandezDevOps engineer · Manchester, UK
Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders
Reader review4

Solid and well-organised

Recommended, with the caveat that it is not a gentle introduction.

This is the third book I have read on data visualization this year, and it is comfortably the best of them. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. The author clearly knows the subject deeply and has thought hard about how to teach it. A couple of chapters felt like they could have been merged, but that is a minor complaint. Solid, and I would buy another book from this author without hesitation.

Diego WilliamsMLOps engineer · Mumbai, IN
QuickStart Guide to (Ultra-)High Performance Visualizations
Reader review5

The best book on this subject I have read

Exactly the book I needed. Straight to the point and genuinely useful.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. The author clearly knows the subject deeply and has thought hard about how to teach it. A couple of chapters felt like they could have been merged, but that is a minor complaint. I have already recommended it to two colleagues and will recommend it to more.

Rebecca LopezBioinformatics researcher · Tel Aviv, IL
Pervasive WebGPU & WGSL: Graphics & Compute
Reader review5

The best book on this subject I have read

Finally, a book that treats webgpu with the care it deserves.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The balance between theory and practice is well judged; neither side dominates. It is denser than the page count suggests, and I found myself slowing down around the middle. This is the book I wish had existed when I started working with webgpu.

Olivia HernandezGraphics programmer · Seoul, KR
Introduction to Ray-Tracing using WebGPU API in 20 Minutes (Coffee Book Series)

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