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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

By Kenwright

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: a4ae3c3f23004454

INSIDE THE BOOK

About this book

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

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A CLOSER LOOK

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ANOTHER PERSPECTIVE

Readers, in their own words

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Reader review5

This is the one to get

Exactly the book I needed. Straight to the point and genuinely useful.

I came to this book already familiar with the basics, and it still had plenty to offer. A few of the examples could be more realistic, but the underlying points come across clearly. There is a section near the end that ties several earlier ideas together in a way I had not seen before. One of those books that pays for itself within the first few chapters. Highly recommended.

Naomi AdamsQA lead · Dublin, IE
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
Reader review5

Finally, an explanation that clicks

Better than I expected. Rare to find a technical book this well judged.

There is a particular kind of technical book that is dense without being difficult, and this is one of them. The progression from chapter to chapter is well thought out; nothing feels out of order. The progression from chapter to chapter is well thought out; nothing feels out of order. The chapters on javascript are the strongest — the examples are stripped down but complete, and I could follow along without constant guessing. Worth the money and the reading time, without hesitation.

Omar CampbellIndie game developer · Vancouver, BC
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
Reader review5

Clear, thorough, and genuinely useful

A genuinely enjoyable read that also taught me a great deal.

This is the third book I have read on javascript this year, and it is comfortably the best of them. Some terminology is introduced without much ceremony; I had to look a few things up along the way. There is a section near the end that ties several earlier ideas together in a way I had not seen before. One of those books that pays for itself within the first few chapters. Highly recommended.

Nadia EdwardsProduct designer · Montreal, QC
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

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