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736 books matching “Performance”

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Cover of WebGL Compute (Paperback)
GPU Computing

WebGL Compute

A hands‑on guide to using WebGL for general‑purpose GPU computation in the browser.

Learn how to use WebGL for non‑graphical GPU computation.

Cover of Game Engineering (Paperback)
Game Engineering

Game Engineering

A deep, practical guide to the systems and architecture that power modern games.

Learn the core principles of game engine architecture.

Cover of JavaScript is NOT a Toy (Paperback)
Books

JavaScript is NOT a Toy

JavaScript is NOT a Toy (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

Master practical coding skills.

READ IT. KEEP IT. COME BACK.

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